Posted by worldofwarcraft2008 on May 2, 2008

This guide gives a good basic understanding of how to win Arathi Basin. This guide is what I call a map of success to winning at AB.
Gold Guide
Strategy Guide
Zygor Mastery Guide
Do you find your group getting defeated extremely easy over and over again? Follow this guide and you can see the odds turning around in your favor. Not only does it explain the different nodes available it also gives good tactics and different advantages that can be used.
The main idea of Arathi Basin (AB for short) is to control the flags for as long as you can.
Each flag you get gives resources to your team and the first to reach 2000 wins. If you get 5 it is possible to win in 6 minutes and this includes the time waiting at the start.
Ok the 5 nodes which you can take are:
Stables: This is always taken by alliance at the start. It is probably sensible to send somebody with a slow mount and not great armour to guard it as they can always call for others to help them. It can be accessed from a bridge on the river side and also from the mine and blacksmith so can be attacked easily if unguarded.
Mine: This is basically on a lower level than the rest of the map. You don’t need to go into the mine but I sue it as a place to shadow meld if I need to defend it. It is easily defended because it only has 2 routes to get to it from either side and can be seen from a long way. This is always contested.
Lumber Mill: This is the same as the mine except that it is above instead of below the map. Because of this it’s the easiest place to defend in game because you can see all around you. I would suggest taking this before the mine as it’s easier to defend and helps the rest of the fight.
Farm: The horde equilivant of the Stables. Same as the stables let a worse equipped guy defend it through out the battle. The GY is fairly far away from the flag so it takes longer to get there than at other places except the blacksmith.
Blacksmith: This is slap bang in the middle of the map and most people normally rush here. If either team takes it, it means they can follow on to try to take the others in quick succession.
But it’s the hardest to defend. There are 2 bridges connecting it to the rest of the land as it is an island. Also there are another 2 places which can be accessed by swimming from the other side. This is the most important place on the map because it can attack everywhere else easily.
Tactics:
Normal:
In PUGS (Pick up Groups) don’t expect to win 4-1 or 5-0. The best bet is to go for 3-2. IF you have a large amount of people with epic mounts id suggest rushing to the Blacksmith and the lumber mill and taking those. Make sure you take farm or stables depends which side you are. Then place 3 people on each flag and have the others all attacking one place so they don’t have much chance to attack back.
Zerg:
This is a tactic which I use in premade groups. We send around 1-2 people to each node except stables/farm and blacksmith. 1 person stays at the stables while the others at mine and lumber mill defend as well. All of the rest of the raid take the blacksmith but do not stop and plough through leaving 1 person there yet again. Then we usually use this force to help take LM or mine if needing help or just go for farm. Then we camp the graveyard of the hall so there is no threat.
Advantages:
IF you are rank 6 or over which most people are at 60 then go to the hall of champions not sure of horde version and buy some pots. These are a lot cheaper because they can only be used in BG but are very effective and help a lot. Also if you can it is wise to purchase a battle standard as 10% health is quite a big improvement if you have around 5000 like I do. Also make you have food and water from a mage so you can quickly get health and mana back before going of to fight again. Also bandages are useful but not entirely useful because you will probably be hit when using them that is why pots are generally better.
Gold Guide
Strategy Guide
Zygor Mastery Guide
*****************************************************
Visit us again tomorrow for even more helpful world of warcraft information.
Posted in WoW Newbie Guides, World of Warcraft, World of Warcraft Burning Crusade, World of Warcraft Dungeon Companion, World of Warcraft Gold, World of Warcraft Guides | Tagged: Alliance, Ally, Bearer, Blizzard, bosses, character, Chicanery, cloud, Companion, computer, death, druid, Dungeon, economy, Farm, Feralas, game, games, gaming, gear, glossary, Gold, Goldshire, guide, guides, healer, heroic, Hillsbrad, Horde, leveling, Life, lowbie, Maclure, Maybell, MMORPG, mobs, mode, money, Mystic, newbie, organization, paladin, phenomenon, real, shaman, Stonefield, stories, terminology, thunder, trash, video, virtual, Warcraft, warlock, worcraft, World, World of Warcraft, wow, WoW gold, wow paladin | Comments Off
Posted by worldofwarcraft2008 on January 18, 2008
This section is intended as a simple gear guide for level 68-70 holy paladins. This guide is intended to help you get gear needed to run heroic instances and then Karazhan.

While most holy paladins usually lust after the purple judgment set you will find that most of the purple judgment set drops in heroic instances. If you don’t have a decent healing bonus you wont be able to heal for the heroic instances where it drops. I started out going for plate only for my healing gear but I found myself waiting a long time for my items to drop and my healing bonus suffered because of it. While I don’t recommend becoming a full clothing you can use some cloth, leather and mail to hold you over until you finally get your plate item. That being said look over the items below and try not to shun the non-plate ones.
Weapons
The Essence Focuser
Binds when equipped
Main Hand Mace
35 - 113 Damage Speed 1.80
(41.4 damage per second)
Durability 90 / 90
Requires Level 70
Equip: Increases healing done by spells and effects by up to 227.
Equip: Restores 11 mana per 5 sec.
Item Level 115 |
Hammer of the Penitent
Binds when picked up
MaceMain Hand
Speed 1.8035 - 113 Damage
(41.4 damage per second)
+16 Intellect
+13 Spirit
Durability 90 / 90
Requires Level 70
Equip: Increases healing done by spells and effects by up to 227.
Equip: Restores 6 mana per 5 sec. |
Gavel of Pure LightBinds when picked up
Unique
Main Hand Mace
32 - 125 Damage Speed 1.90
(41.5 damage per second)
+12 Stamina
+12 Intellect
Durability 105 / 105
Requires Level 70
Requires The Sha’tar - Exalted
Equip: Increases healing done by spells and effects by up to 299.
Equip: Restores 8 mana per 5 sec |
Helm
X-52
Technician’s HelmBinds when picked up
Head Plate
875 Armor
+16 Strength
+36 Stamina
+16 Intellect
Durability 80 / 80
Equip: Increases defense rating by +16 (6. Equip: Increases damage and healing done by magical spells and effects
by up to 36.
Equip: Restores 6 mana per 5 sec.
Item Level 106 |
Mask
of PenanceBinds when picked up
Head Plate
922 Armor
+27 Stamina
+30 Intellect
Durability 80 / 80
Requires Level 68
Equip: Increases healing done by spells and
effects by up to 66.
Equip: Restores 10 mana per 5 sec.
Item Level 112 |
Helmet
of the Steadfast ChampionBinds when picked up
Head Plate
1129 Armor
+36 Stamina
+24 Intellect
Meta Socket
Yellow Socket
Socket Bonus: 2 mana per 5 sec.
Durability 100 / 100
Requires Level 70
Equip: Increases healing done by spells and
effects by up to 70.
Equip: Restores 10 mana per 5 sec.
Item Level 110 |
Shields
Crystal Pulse Shield
Binds when equipped
Off Hand Shield
3711 Armor
83 Block
+24 Intellect
Durability 100 / 100
Requires Level 69
Equip: Increases healing done by spells and effects by up to 35.
Equip: Restores 6 mana per 5 sec.
Item Level 112 |
Light-Bearer’s Faith ShieldBinds when picked up
Off Hand Shield
4668 Armor
115 Block
+21 Stamina
+22 Intellect
Durability 120 / 120
Requires Level 70
Equip: Increases healing done by spells and effects by up to 55. |
I’d recommend just buying the Crystal Pulse Shield and The Essence focuser once you reach 69 and 70 respectively. Waiting for them to drop wont make you a better healer anytime soon so it is best to be the best healer you can be now. It makes it easier on both you and your group. If you have a profession that makes enough gold you can simply forgo the The Essence Focuser and search for a blacksmith that can make Hand of Eternity. If you get attuned for Karazhan quickly and have at least 1000 healing you may get a chance at looting a better mace but don’t count on it.
Assuming you didn’t buy the Hand of Eternity, the other path to take is run with Crystal Pulse Shield and The Essence focuser until the Hammer of the Penitent drops from Mechano-Lord Capacitus in The Mechanar. Unless you are really lucky at getting the drop you may be revered with the Sha’tar by then. Once you hit revered with the Sha’tar start running heroic Mechanar once a day for the easy badges and the reputation for the Sha’tar (keep running Tempest Keep instances in normal mode too). Once you reach exalted it is time to grab the Gavel of Pure Light and slap the +81 healing enchant on it. This weapon will serve you well into healing many more heroics and Karazhan. With the badges you have farmed from running heroics buy the Light-Bearer’s Faith Shield (I was initially worried about the lack of mana per 5 but the stamina and extra healing bonus is worth it, not to mention the huge increase in armor and block) or keep saving for Helmet of the Steadfast Champion.
Shoulders
Hallowed Pauldrons
Binds when picked up
Shoulders Cloth
117 Armor
+10 Stamina
+17 Intellect
+20 Spirit
Red Socket
Blue Socket
Socket Bonus: +3 Intellect
Durability: 50 / 50
Requires Level 70
Equip: Increases healing done by spells and effects by up to 42. |
Vestia’s Pauldrons of Inner Grace
Binds when picked up
ShouldersCloth
117 Armor
+24 Stamina
+25 Intellect
Durability: 50 / 50
Requires Level 70
Equip: Increases healing done by spells and effects by up to 48.
Equip: Restores 8 mana per 5 sec. |
Justice Bearer’s Pauldrons
Binds when picked up
ShouldersPlate
873 Armor
+25 Stamina
+25 Intellect
Durability: 80 / 80
Requires Level 70
Equip: Restores 7 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 55. |
|
Hallowed Pauldrons has been added at the suggestion of Boburt on Akama.
Chest
Void Slayer’s Tunic
Binds when picked up
ChestMail
619 Armor
+31 Stamina
+21 Intellect
Durability: 120 / 120
Equip: Increases healing done by spells and effects by up to 88.
Equip: Restores 8 mana per 5 sec. |
Breastplate of Many GracesBinds when picked up
ChestPlate
1135 Armor
+40 Stamina
+28 Intellect
Durability: 135 / 135
Requires Level 68
Equip: Increases healing done by spells and effects by up to 62.
Equip: Restores 11 mana per 5 sec. |
Void Slayer’s Tunic is pretty easy to get. Just do a 3 step quest and you have it. Breastplate of Many Graces on the other hand has a terrible drop rate is Shadow Labs. Whether you get Breastplate of Many Graces or not the Void Slayer’s Tunic will help until you get it.
Hands
Fathomheart GauntletsBinds when picked up
HandMail
407 Armor
+24 Stamina
+25 Intellect
Durability: 40 / 40
Requires Level 70
Equip: Restores 7 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 55. |
Life Bearer’s GauntletsBinds when picked up
HandPlate
728 Armor
+23 Stamina
+25 Intellect
Durability: 45 / 45
Requires Level 70
Equip: Improves spell critical strike rating by 18.
Equip: Increases healing done by spells and effects by up to 55. |
Fathomheart Gauntlets are very nice. The only down side is that they are mail and don’t offer a spell crit bonus. The upside is they drop from regular mode The Steamvault which makes them easy to get. The Life Bearer’s Gauntlets are very nice but they drop from heroic Ramparts. The Ramparts in heroic mode is fairly easy when you are geared but it is a challenge without so you may need to go for the Fathomheart Gauntlets.
Legs
Consortium Plated Legguards
Binds when picked up
LegsPlate
866 Armor
+23 Intellect
Red Socket
Yellow Socket
Blue Socket
Socket Bonus: +9 Healing
Durability: 100 / 100
Equip: Increases healing done by spells and effects by up to 51.
Equip: Restores 9 mana per 5 sec. |
Consortium Plated Legguards are obtained through a quest. They are easy to get and will last until better legs drop in Karazhan.
Bracers, Boots and Waist
Veteran’s Ornamented BracersBinds when picked up
WristPlate
693 Armor
+25 Stamina
+14 Intellect
Yellow Socket
Socket Bonus: +2 Resilience Rating
Durability: 55 / 55
Requires Level 70
Equip: Improves spell critical strike rating by 16.
Equip: Improves your resilience rating by 15.
Equip: Increases healing done by spells and effects by up to 42. |
Veteran’s Ornamented GreavesBinds when picked up
FeetPlate
1172 Armor
+39 Stamina
+27 Intellect
Durability: 75 / 75
Requires Level 70
Equip: Improves spell critical strike rating by 27.
Equip: Improves your resilience rating by 26.
Equip: Increases healing done by spells and effects by up to 59. |
Veteran’s Ornamented BeltBinds when picked up
WaistPlate
959 Armor
+39 Stamina
+27 Intellect
Durability: 55 / 55
Requires Level 70
Equip: Improves spell critical strike rating by 27.
Equip: Improves your resilience rating by 26.
Equip: Increases healing done by spells and effects by up to 59. |
The pvp Veteran’s gear was introduced in June 2007 and it is sexy. You will find that it is comparable to, if not better, than Karazhan gear.
Rings
Cosmic LifebandBinds when picked up
Unique
Finger
Requires Level 70
Equip: Increases healing done by spells and effects by up to 57.
Equip: Restores 7 mana per 5 sec |
Ring of Convalescence
Binds when picked up
Unique
Finger
+15 Intellect
Requires Honor Hold - Revered
Requires Level 70
Equip: Increases healing done by spells and effects by up to 57.
Equip: Restores 4 mana per 5 sec. |
Posted in World of Warcraft, World of Warcraft Guides | Tagged: wow, healer gear, heroic dungeon, MMORPG, healing gear, wow paladin guide, best paladin healing gear, holy paladin gear progression, paladin gear, paladin guide, paladin heal gear, paladin healer gear, paladin healing, paladin healing gear, paladin healing gear guide, paladin healing gear wow, paladin healing guide, paladin healing heroic, paladin healing tips, paladin human, paladin tips, paladin wow, pally healing gear, world of warcraft human paladin, world of warcraft paladin, world of warcraft paladin tips, wow paladin, wow paladin gear, wow paladin healing, wow paladin healing gear, wow paladin healing guide, wow paladin tips | No Comments »